Monday, 16 May 2016

Cyborg Project #2 - Developing Ideas

I have taken the ideas from the initial ideas that I had and made some more rough designs. I am really liking the direction I am taking with this. I think that I will make a few more roughs using ideas from all of these. I like the general style of the top left guy but really like the spines of the bottom one. I really like the different style of the guy on the left and the way the machinery is almost keeping the creature imprisoned.

Saturday, 7 May 2016

Cyborg Project #1 - Initial ideas

For the summer break we have been set a project. The project is to design a cyborg. First, design the cyborg in 2D. Then create model sheets to make it in 3D. Finally we must texture it using Photoshop and Quixel. I am very excited about this project. When I first heard the brief I thought of the 'Gievers' in Maze Runner and the Alien Wolf creatures in Transformers 4. I think I will design something along these lines but I have many ideas that I will also try.

To start off, I collected some imagery and compiled a moodboard. I will use more images than these for reference as I design.
Now that I have some idea of the styles I want to experiment with I decided to do some quick roughs. These are not very refined but helped me to eliminate some of the ideas I had. I thought about doing a humanoid creature but decided against it when I realised that it could end up being quite generic, which I don't want. I tried doing these lumbering type creatures which are interesting but I'm not sure if I want to continue developing them.
The next lot of sketches I did were for me to decide what sort of creature I wanted to use as a cyborg. At first I tried a frog like creature but changed my focus to look at lizards. I also decided to focus on the head as I was finding it hard to come up with one in the individual roughs. I really like the head ideas but now I need to find a body to fit them. As I based the heads on snakes and lizards I thought I would try bodies with long tails. I will continue developing this idea.