James Barrow Computer Games Arts Blog

Showing posts with label Week 16. Show all posts
Showing posts with label Week 16. Show all posts

Friday, 26 February 2016

Creature Lighting VD-S16

In this session of visual design we looked at lighting a creature. We did not create the line art for this. We looked at a video showing the shadow on an egg which really helped me understand how shadows and lighting work better.

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Labels: Visual Design, Week 16
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Blog Archive

  • ▼  2016 (63)
    • ▼  September (5)
      • Concept Session warm up
      • Cyborg Project #6 - Maps
      • Cyborg Project #5 - 3D Modelling
      • Cyborg Project #04 - Model Sheets
      • Cyborg Project #3 - Final Concept & Story
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