Two quick sketches done in today's session of concept art. I am happy with them for the time they we're done in.
Thursday, 22 September 2016
Concept Session warm up
Two quick sketches done in today's session of concept art. I am happy with them for the time they we're done in.
Sunday, 18 September 2016
Cyborg Project #6 - Maps
I thought I'd post the final maps/textures that I exported from quixel. I adjusted them slightly without Quixel just to add a few extra things.
Cyborg Project #5 - 3D Modelling
I rigged and posed it and while the rig wasn't great I was happy with what I had.
Then I made a UV map but at the time it was not showing me the correct red to blue colours, so I got the sizing on it wrong. I found this out when I made 2048 maps and put them into Quixel. I do not have any screenshots of this but it looked poor.
The cause of the large ugly black areas was because I had a smooth mesh display on the flesh part of the cyborg. This is the bad modelling I had done that caused the smooth display to go weird. I ended up painstakingly making these one sided polygons 3 dimensional. The result was worth it in the end. No more black areas.
This is the ID map I made of the updated model. I also added extra polygons to allow for the yellow areas. I had to export this as an fbx and import it into a new scene because no matter what I did I could not get the bake of the map to not have shadows. Importing it into a new scene fixed this but meant the entire mesh was triangulated.
I updated the UV map so that this time everything was more or less the same size. Unfortunately, fixing the smooth mesh display caused my UV map to mesh up and I could no longer unfold things perfectly or symmetrically. So there are some slight errors in the mapping. None the less, doing this was a good idea. Also, I decided to up the resolution of the maps I made to 4096 to get better textures. This was a good idea.
This is what the mesh and final textures I made looks like in Quixel. I was not very adept at Quixel at the time but I am much more confident using it now. I really like the way this ended up.
Now. One of the troubles I had with putting the exported maps from Quixel back into Maya was that I must have exported them in the wrong format. When I went to put them into the DX11 shader I realised that there is no gloss map in it. I ended up using the gloss map as a reflection mask, using a forest picture for the reflection map. I am annoyed by this because it still does not look like it did in Quixel. I also tried putting it into Unity but it ended up looking even worse than this.
This time when I rigged it I made sure to do it properly. However, I made a mistake and the arms became attached to the waist. So it means I had to resize the bones for the final pose. This irritates me because I wanted it to be easy to use. On the other hand, this is the best rig I have ever made and I have learnt so much from this.
Cyborg Project #04 - Model Sheets
Here are the model sheets for my cyborg. I made these on my iPad. I tried to get as much of the concept into it but reduced the amount of detail so that it would not be too hard to model.
Cyborg Project #3 - Final Concept & Story
Here is the final concept that I have done for the Cyborg. While the background may not be fully fleshed out, my focus for this was the cyborg's design. I am very happy with how it turned out. Below is the rough I did for this soon after the previous further developments. I tried to combine the ideas I likes from each of these concepts and this is the result. As you can probably tell, the rough has lenses on it's face. Only when I started turning this into the final did I decide not to give it eyes but instead large bat-like ears.
Anyway, now that I have the concept done I have made a story for it.
Name:
Subject DNA-07
Story:
[From the progress log of the chief scientist working on Project DNA before the incident] -
LOG 234: After many failed attempts we have finally reached a successful bond between flesh and machine. Subject DNA-07 is the first embryo to survive the procedure. Now we must carry out the first set of tests on the subject to see how durable it is.
LOG 237: The other scientists good mood has been broken. Today DNA-07 killed a handler. As such they all refused to continue with the tests. They do not realise that we cannot afford any delays in our progress! If we fail to meet the deadline then I will be a dead man. The government has grown impatient. They want their weapon.
LOG 253: The remaining handlers have fled into the jungle. The other scientists are questioning my decision to continue the tests. What do a few lives matter. This is science! No sacrifice, no success.
LOG 254: I have run out of time. My fate is sealed. I have but one option left. If I am to die, then it will be at the hand of my creation. However, I will not leave without giving my superiors what they want. DNA-07's smell and hearing have heightened since we removed it's ability to see. The letters I have received should have enough scent on for DNA-07 to seek out those who want my head. That and a little additional programming should do the trick. This is my final entry. Farewell.
[He proceeded to reprogram the cyborg, feed it his superiors scent and free it from it's holding cell. It destroyed him. Most of his body is still missing. DNA-07 is also missing but a covered up attack on a government building has lead conspiracy theorists to believe DNA-07 was responsible.]
Anyway, now that I have the concept done I have made a story for it.
Name:
Subject DNA-07
Story:
[From the progress log of the chief scientist working on Project DNA before the incident] -
LOG 234: After many failed attempts we have finally reached a successful bond between flesh and machine. Subject DNA-07 is the first embryo to survive the procedure. Now we must carry out the first set of tests on the subject to see how durable it is.
LOG 237: The other scientists good mood has been broken. Today DNA-07 killed a handler. As such they all refused to continue with the tests. They do not realise that we cannot afford any delays in our progress! If we fail to meet the deadline then I will be a dead man. The government has grown impatient. They want their weapon.
LOG 253: The remaining handlers have fled into the jungle. The other scientists are questioning my decision to continue the tests. What do a few lives matter. This is science! No sacrifice, no success.
LOG 254: I have run out of time. My fate is sealed. I have but one option left. If I am to die, then it will be at the hand of my creation. However, I will not leave without giving my superiors what they want. DNA-07's smell and hearing have heightened since we removed it's ability to see. The letters I have received should have enough scent on for DNA-07 to seek out those who want my head. That and a little additional programming should do the trick. This is my final entry. Farewell.
[He proceeded to reprogram the cyborg, feed it his superiors scent and free it from it's holding cell. It destroyed him. Most of his body is still missing. DNA-07 is also missing but a covered up attack on a government building has lead conspiracy theorists to believe DNA-07 was responsible.]
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